ball-hoop
Shoot the balls thougth the hoops. I was trying to make the simplest game I could think of but it ended up being not so simple to make, I'll try harder next time.
play
Shoot the balls thougth the hoops. I was trying to make the simplest game I could think of but it ended up being not so simple to make, I'll try harder next time.
play
This is for smaller, sometimes throwaway games that I feel don't belong on the main game page. I was getting bogged down with increasingly long projects so I want to try somthing different. The first game is ball-hoop which is mostly just a test game to see how well the godot web export works these days and it mostly seems to.
This video is a condensed making-of for my game Ship Rip.
Grow your swarm of space parasites by eating space ships! Take on larger and larger ships until you can devour entire fleets!
I started making this game originally to test the performace limits of the Godot engine for games with many entities.
play
Because I don't trust any social media site to not spontaneously combust I thought I should make my own website.
I used eleventy and plain old html and css. I'm not a web developer but the experience wasn't as bad as I thought it would be. I think web stuff may have improved since I last tried.
I'll be posting the games and videos I make here and possibly blogging. To be honest the main reason I made this post is so the blog section isn't empty.
A pogo stick platformer. You play a guy on a pogo stick, but not just any pogo stick: a perfectly energy conserving pogo stick.
play
Prototype game with minimal input.
play